﻿
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;


namespace Xna.GameComponents
{
    public interface IUpdate
    {
        /// <summary>
        /// Updates the specified game time.
        /// </summary>
        /// <param name="gameTime">The game time.</param>
        void Update(GameTime gameTime);
    }
}
